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Soothsayer

Based on this concept by Baldi Konijn. i started this in order to be part of the Polycount’s “ October Monthly CHARACTER Challenge

Starting by sculpting out his basic shape in Zbrush. I blocked out his accessories in Maya and retopoed him in Topogun. textured with spotlight i baked the normals and textures out with z brush and rendered them out with a sun light in mental ray.

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